8.28.2006

Acts of Debuggery: or how Serra Anansi is more patient than buddha...

When I delivered my voting system to Serra for use in the Kiosk building contest, there were a few bugs which she patiently helped me iron out. It was a good hour of her saying "nope still doesn't work" and me going "but... but... it should work..." The shiny-happy way to look at it was that I learned a lot about LSL that day.

Tonight she's trying out the code I wrote that actually runs the Caledon information kiosks... makes them updatable from a central source, lets people choose from a number of items which they'd like... etc...

She's still unpacking the scripts and test objects right now, but I'm sure we're only a few minutes from my scratching my head and her saying her om mane padme hums. Here's hoping however...

Now this is as good a time as any to explain why most of my building efforts seem so all over the map. I have a grand master plan. Not the one with the giant robots, but one just as good. I have something I want to make, something fantastic. The idea came to me a couple of weeks into my playing SL. No, I'm not going to say what it is, for fear of the jinxage. But I will say that at the time the skills necessary to bring such a plan to fruition were beyond my grasp. So I set about learning. I made my steam arm to learn about attachments. I made two vehicles to learn about physical and non-physical movement. I built the Observatory and the Ruins to learn about large scale builds (one I built at 1/10 scale and sized up, the other I built at 1/1 scale and well... just kinda left). I've learned about temp-on-rez objects and particles and whatnot. My jewelry was an effort to learn about tiny prims and high-detail work. Each project was a step towards the big huge project. I have, I think, three or four more things on my list to learn and/or get straight in my head. Then... then...

Throw in a heapin' helpin' of my wanting to set up shop and hopefully offset some of my land rental and add a dash of RL craziness and you've got one happy Chance.

Well, mostly.

2 comments:

Tateru Nino said...

I've had the pleasure of interacting with Serra, and it was a genuine pleasure. Highly recommended. Would repeat the experience.

Chance said...

I agree. Among all of the nice, good hearted, fun people I've met in SL, she's one of the wonderfullest.